Wednesday, May 16, 2012

John Carter: The Gods of Mars #3 - Review


John Carter has returned to Barsoom (Mars) and a very different world than he remembers. Now as he arrives in the city of Helium he finds himself on trial for religious treason with a son he never knew he had and an enemy as old as his adventure. Can he escape and save his wife from the sacrificial clutches of pirates and take back the city?

Let’s hope so, because this series is awesome.

The recent movie went under people’s radar, and I’m afraid that this comic might do the same. That’s why I’m going to do my best with to get the word out about it so that everyone can enjoy this swashbuckling science fiction adventure story. It’s really something that’s been missing on the shelves in comic book stores and in the general storytelling media.

Sam Humphries, from what I can tell, is adapting a dense novel very well over a five issue arc. The story doesn’t feel rushed, but it does get to the point and delivers on the action sequences. Carter is written in a brash and charming way that makes every line he speaks a Martian gem.

Ramon Perez and Jordie Bellaire are the perfect team for this book. Perez has a style unlike anyone else in the industry right now, and Bellaire’s colors make every panel pop right off the page. There’s a beautiful two-page spread of a battle that’s a splash of color and excitement as it depicts a sword fight with sky pirates.

This book is taking a property that didn’t get the chance it deserved in theaters and is taking it to new levels on the printed page. It makes me want to read the original novels by Edgar Rice Burroughs.


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